0.1.3.0 Release Notes


This is mostly a quality of life update since the major systems I’ve been working on, namely combat and the generic sex system, are still in their early stages. I’ve also been thinking about how to make combat an interesting part of gameplay. I don’t plan to make it the main focus of the game (as my vision is more in the vein of a life sim rather than a regular RPG), but I want the encounters to be engaging.

Warning: this update (and probably the next couple of updates as well) will most likely break save compatibility.

New

  • Attributes
    • Attributes represent the proficiency of your character in various areas or their physical and mental condition. Examples include Strength, Intelligence, Critical Chance and Virility. You can check the current values of your attributes in the Attributes tab of the Character page. Attributes can be modified by equipment, status effects, skills or consumables.
  • Weapons
    • New type of item used in primarily in combat. Each weapon belongs to a certain weapon class and can be one-handed or two-handed. You can equip weapons from the inventory screen.
  • Foundational work on the combat and sex systems.

Improved

  • Paperdoll
    • Adjusted the average, long and very long penis variants.
    • Slightly increased foot length in female paperdoll.
    • Improvements to B, C and D-cup breasts.
    • Minor improvements to female eyes and lips.
  • Added a warning in the shop screen when you are trying to buy equipment that your character cannot use. You can still buy that equipment if you want to.
  • Improved item description UI. It now displays the item’s type and, for equipment items, the corresponding slot. This information is now displayed in a tooltip when hovering over the item’s icon instead of being shown in a side panel.
  • Added a hint regarding click-to-continue at the beginning of the game.
  • Paperdoll is now shown during character creation in order to provide a preview of the player character’s appearance.
  • Tightened some value ranges in character creation. Starting height can now range between 150 and 210cm (140-200cm for female characters), and penis size can range from 8 to 20cm. Characters can still break past these boundaries during gameplay but these changes make extreme values more meaningful.
  • Added sound effects to a few buttons.
  • Shortened transition times.

Bugfixes

  • Body type restrictions for clothing are now properly enforced. For example, masculine characters cannot wear feminine clothing, such as high heels. In future releases, male characters with the androgynous body type will be able to use these clothing items. In addition, body type information is now present in character descriptions.
  • Decimal numbers are now displayed with limited precision in character descriptions.

Get Lecherous Encounters & Wild Depravity

Leave a comment

Log in with itch.io to leave a comment.